
However, many of the jokes will land harder if you have any knowledge of the mythology it's based on, which does limit its appeal a little. This is a very human pantheon of gods, and the writers really have fun with them. It's a nice touch that almost every deity and mythical figure you meet is troubled, eccentric, or just plain weird. Immortals is at its best when you're pursuing the story, getting tangled up in the neuroses of the fallen gods. The downside of this is that it doesn't take long for your map to become comically loaded with icons as you tag stuff. If you need a particular item, you can climb up somewhere high and enable farsight, a mode that lets you scan the horizon and tag things, which then appear on your map. Figs, mushrooms, nectar, and pomegranates, which you find scattered around the world, can be brewed into potions that grant you handy buffs, including increasing your defence and boosting your attacks. Zeus's lightning increases your stamina, which is something worth investing in as it lets you run, glide, and climb for longer. It's an overwhelming amount of stuff, and feels like a step backwards for Ubisoft in terms of elegant open world design.Īll of these objects serve a purpose, at least. There are also four kinds of potion to craft, several large skill trees to work through, and an avalanche of loot, including weapons, armour, and skins for Phosphor, your bird companion. As you sprint around the Golden Isle you're constantly picking things up, including Ambrosia, Zeus's Lightning, Coins of Charon, Golden Amber, blue, yellow, red, and purple Adamantine, flower nectar, Olympian figs, blue mushrooms, and pomegranates.

While we're on the subject of things I don't like, there are way too many collectables.
